Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Qt apps basic functionality
Forum Updated to NodeBB v4.3 + New Features

Qt apps basic functionality

Scheduled Pinned Locked Moved Solved General and Desktop
24 Posts 8 Posters 1.4k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • tomyT tomy

    @sgaist
    The subject is still ambiguous for me! :| Probably if the questions below get answered I will figure out the case.

    1. What are the events which are handled by the Even Loop in the method above (Client::readFortune())?

    2. How are they handled/carried out? One after another, in order, from top ( in.startTransaction();) to down (getFortuneButton->setEnabled(true);)?

    3. Where/When is that first occasion the call to the method in QTimer is run?

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #11

    Hi

    1. What are the events which are handled by the Even Loop in the method above (Client::readFortune())?

    the network class readyRead() signal is connected to Client::readFortune() so when
    data comes, the signal is emitted and this function called.

    1. How are they handled/carried out? One after another, in order, from top ( in.startTransaction();) to down (getFortuneButton->setEnabled(true);)?
      Yes, line by line.
      the use of the QDataStream transaction is explained in the docs.
      https://doc.qt.io/qt-5/qtnetwork-fortuneclient-example.html
      Basically it is used to ensure we get all data since the network sends data in thunks.
      Its explained in detail under the function in the sample>

    2. Where/When is that first occasion the call to the method in QTimer is run?

    When user clicks the button the process is started by calling requestNewFortune

    connect(getFortuneButton, &QAbstractButton::clicked,
    this, &Client::requestNewFortune);

    The requestNewFortune will make the network send the readReady signal which calls
    readFortune which will then call the timer when the if is true.

    1 Reply Last reply
    2
    • tomyT Offline
      tomyT Offline
      tomy
      wrote on last edited by
      #12

      @mrjj
      Thank you for your time, but these were not what I was hoping to reach!
      To summarise, I don't want to delve into the entire project to figure out the whole process; I got bogged merely down in that QTimer line and what it does and why it's necessary.
      The full project is pretty straightforward and mostly worry-free to pursue.

      Stating from question #1, supposedly the whole void Client::readFortune() function is one event. The instructions inside it are commands to be accomplished, one of which is the line QTimer::singleShot(0, this, &Client::requestNewFortune); we want to concentrate.

      I surmise, requestNewFortune within the timer, is called when the event loop is idle and they're no pending events. That is, it will be called after all when nothing is waiting to be performed. Right until here?

      Hence, I deduce that requestNewFortune within the timer is called at the end of the function, after executing the last expression getFortuneButton->setEnabled(true);.

      I'm not sure if my thoughts are right and won't be astonished if you totally disagree! :)
      but, at least, you know what the issue is I'm talking about.

      KroMignonK 1 Reply Last reply
      0
      • tomyT tomy

        @mrjj
        Thank you for your time, but these were not what I was hoping to reach!
        To summarise, I don't want to delve into the entire project to figure out the whole process; I got bogged merely down in that QTimer line and what it does and why it's necessary.
        The full project is pretty straightforward and mostly worry-free to pursue.

        Stating from question #1, supposedly the whole void Client::readFortune() function is one event. The instructions inside it are commands to be accomplished, one of which is the line QTimer::singleShot(0, this, &Client::requestNewFortune); we want to concentrate.

        I surmise, requestNewFortune within the timer, is called when the event loop is idle and they're no pending events. That is, it will be called after all when nothing is waiting to be performed. Right until here?

        Hence, I deduce that requestNewFortune within the timer is called at the end of the function, after executing the last expression getFortuneButton->setEnabled(true);.

        I'm not sure if my thoughts are right and won't be astonished if you totally disagree! :)
        but, at least, you know what the issue is I'm talking about.

        KroMignonK Offline
        KroMignonK Offline
        KroMignon
        wrote on last edited by KroMignon
        #13

        @tomy I don't really understand what problem you are talking about.

        This program is relativ simple to understand:

        • There is only 1 QThread, which is created/assigned by creating QApplication . There is no other thread.
        • This QThread has a message queue / QEventLoop instance which will wait until signals are emitted. Each stored message will the be executed in the same order as they are been received
        • By calling client.show(), the QDialog class will emit some signals, which are store in the main event loop
        • By calling app.exec(), the QEventLoop processing is started. And the stored signals in main event queue will be executed.
        • The main thread will ends, when the main event loop is stopped.

        There is no magic nothing really complicated to understand.

        Take a look at QThread documentation for more details

        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

        1 Reply Last reply
        3
        • tomyT Offline
          tomyT Offline
          tomy
          wrote on last edited by
          #14

          Just reread my prior post!!
          My question is about QTimer mostly! I think I said that clearly.

          Let me ask that, another way: what is the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling requestNewFortune() directly without the timer?

          mrjjM JKSHJ KroMignonK 3 Replies Last reply
          0
          • tomyT tomy

            Just reread my prior post!!
            My question is about QTimer mostly! I think I said that clearly.

            Let me ask that, another way: what is the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling requestNewFortune() directly without the timer?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #15

            @tomy
            Hi
            Yes there is.
            The Qtimer puts on the event queue and will be called later meaning
            the execution continues to the next line.

            Calling the requestNewFortune will happen right now and the next line is not processed before this function ends.

            1 Reply Last reply
            2
            • tomyT tomy

              Just reread my prior post!!
              My question is about QTimer mostly! I think I said that clearly.

              Let me ask that, another way: what is the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling requestNewFortune() directly without the timer?

              JKSHJ Offline
              JKSHJ Offline
              JKSH
              Moderators
              wrote on last edited by JKSH
              #16

              @tomy said in Qt apps basic functionality:

              what is the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling requestNewFortune() directly without the timer?

              Here is a simple illustration:

              void triggeredFunc()
              {
                  qDebug("World");
              }
              
              void f1()
              {
                  QTimer::singleShot(0, &triggeredFunc);
                  qDebug("Hello");
              }
              
              void f2()
              {
                  triggeredFunc();
                  qDebug("Hello");
              }
              

              Assuming that your application has an event loop,

              • If you call f1(), your debug output will print "Hello" before "World".
              • If you call f2(), your debug output will print "World" before "Hello".

              Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

              tomyT 1 Reply Last reply
              3
              • tomyT tomy

                Just reread my prior post!!
                My question is about QTimer mostly! I think I said that clearly.

                Let me ask that, another way: what is the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling requestNewFortune() directly without the timer?

                KroMignonK Offline
                KroMignonK Offline
                KroMignon
                wrote on last edited by
                #17

                @tomy As try to explain to you calling QTimer::singleShot(0, this, &Client::requestNewFortune); will post event into the QEventLoop of the QThread used by this.
                This means requestNewFortune() will be executed some time later, when all other previous event in the QEventLoop have been executed.
                This also ensure, requestNewFortune() will be executed in the thread on which this is running.
                And, to be exhaustive, requestNewFortune() will be executed, when attached Thread has an QEventQueue and the thread is running.

                It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                1 Reply Last reply
                2
                • JKSHJ JKSH

                  @tomy said in Qt apps basic functionality:

                  what is the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling requestNewFortune() directly without the timer?

                  Here is a simple illustration:

                  void triggeredFunc()
                  {
                      qDebug("World");
                  }
                  
                  void f1()
                  {
                      QTimer::singleShot(0, &triggeredFunc);
                      qDebug("Hello");
                  }
                  
                  void f2()
                  {
                      triggeredFunc();
                      qDebug("Hello");
                  }
                  

                  Assuming that your application has an event loop,

                  • If you call f1(), your debug output will print "Hello" before "World".
                  • If you call f2(), your debug output will print "World" before "Hello".
                  tomyT Offline
                  tomyT Offline
                  tomy
                  wrote on last edited by
                  #18

                  @mrjj
                  I'm confused by what you said.
                  You firstly say QTimer will be called later. Then you say, calling the function will happen right now!

                  @JKSH

                  If you call f1(), your debug output will print "Hello" before "World".

                  So, apparently my first assumption mentioned here more than one time was correct. That is, that QTimer postpones the execution of the method inside it (requestNewFortune), until all next lines inside the function (void Client::readFortune()), are executed. And then at the end when there is no line to execute, QTimer calls its function. Right?

                  @KroMignon

                  This means requestNewFortune() will be executed some time later, when all other previous event in the QEventLoop have been executed.

                  This is on the contrary to the code @JKSH offered above, because there, the function inside the QTimer is called when all other next lines are called.

                  The subject presumably is not that convoluted but I don't know why I understand your posts differently! :(

                  KroMignonK JKSHJ 2 Replies Last reply
                  0
                  • mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #19

                    @tomy said in Qt apps basic functionality:

                    You firstly say QTimer will be called later. Then you say, calling the function will happen right now!

                    Ok let me make it clear.

                    QTimer::singleShot(0, this, &Client::requestNewFortune); ---> later called


                    requestNewFortune(); ---> called right here. right now.

                    And in this context. Later means when event loop gets around to it.

                    1 Reply Last reply
                    0
                    • tomyT tomy

                      @mrjj
                      I'm confused by what you said.
                      You firstly say QTimer will be called later. Then you say, calling the function will happen right now!

                      @JKSH

                      If you call f1(), your debug output will print "Hello" before "World".

                      So, apparently my first assumption mentioned here more than one time was correct. That is, that QTimer postpones the execution of the method inside it (requestNewFortune), until all next lines inside the function (void Client::readFortune()), are executed. And then at the end when there is no line to execute, QTimer calls its function. Right?

                      @KroMignon

                      This means requestNewFortune() will be executed some time later, when all other previous event in the QEventLoop have been executed.

                      This is on the contrary to the code @JKSH offered above, because there, the function inside the QTimer is called when all other next lines are called.

                      The subject presumably is not that convoluted but I don't know why I understand your posts differently! :(

                      KroMignonK Offline
                      KroMignonK Offline
                      KroMignon
                      wrote on last edited by KroMignon
                      #20

                      @tomy said in Qt apps basic functionality:

                      This is on the contrary to the code @JKSH offered above, because there, the function inside the QTimer is called when all other next lines are called.
                      The subject presumably is not that convoluted but I don't know why I understand your posts differently! :(

                      Dear @tomy, it seems my explanation are not that clear as I supposed. So I do another try:

                      1. QThread owns a QEventLoop
                      2. When starting a QThread, the thread will wait until a new event is stored in the event loop, take it and execute the function with the attached parameters
                      3. When calling QTimer::singleShot(0, this, &Client::requestNewFortune);, what happen is that a temporary QTimer instance is created and started. When the passed delay is elapsed (in this case 0 milliseconds), the function/slots (in this case &Client::requestNewFortune) is stored in the event loop from the thread used by the receiver QObject instance (in this case this)

                      I think I can't explain it more clearly and hope now you have understand the difference between QTimer::singleShot(0, this, &Client::requestNewFortune); and calling directly requestNewFortune().

                      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                      1 Reply Last reply
                      1
                      • tomyT tomy

                        @mrjj
                        I'm confused by what you said.
                        You firstly say QTimer will be called later. Then you say, calling the function will happen right now!

                        @JKSH

                        If you call f1(), your debug output will print "Hello" before "World".

                        So, apparently my first assumption mentioned here more than one time was correct. That is, that QTimer postpones the execution of the method inside it (requestNewFortune), until all next lines inside the function (void Client::readFortune()), are executed. And then at the end when there is no line to execute, QTimer calls its function. Right?

                        @KroMignon

                        This means requestNewFortune() will be executed some time later, when all other previous event in the QEventLoop have been executed.

                        This is on the contrary to the code @JKSH offered above, because there, the function inside the QTimer is called when all other next lines are called.

                        The subject presumably is not that convoluted but I don't know why I understand your posts differently! :(

                        JKSHJ Offline
                        JKSHJ Offline
                        JKSH
                        Moderators
                        wrote on last edited by JKSH
                        #21

                        @tomy said in Qt apps basic functionality:

                        QTimer postpones the execution of the method inside it (requestNewFortune), until all next lines inside the function (void Client::readFortune()), are executed. And then at the end when there is no line to execute, QTimer calls its function. Right?

                        Almost right.

                        QTimer does not call requestNewFortune(). QTimer puts requestNewFortune() in the event loop.

                        The event loop calls the requestNewFortune() after readFortune() finishes all its lines and returns.

                        @tomy said in Qt apps basic functionality:

                        This means requestNewFortune() will be executed some time later, when all other previous event in the QEventLoop have been executed.

                        This is on the contrary to the code @JKSH offered above, because there, the function inside the QTimer is called when all other next lines are called.

                        @KroMignon's description matches the code that I wrote. It is not contrary.

                        The sequence is this:

                        1. The event loop calls f1(). f1() starts running, so it blocks the event loop.
                        2. The QTimer in f1() puts triggeredFunc() in the event loop queue.
                        3. f1() prints "Hello".
                        4. f1() returns. The event loop can now proceed to the next task.
                        5. The event loop checks its queue. It sees triggeredFunc() in the queue, so the event loop calls triggeredFunc(). triggeredFunc() starts running, so it blocks the event loop.
                        6. triggeredFunc() prints "World".
                        7. triggeredFunc() returns. The event loop can now proceed to the next task.
                        8. The event loop checks its queue. If there is nothing in the queue, the event loop waits for the next event.

                        With f2(), the sequence is this:

                        1. The event loop calls f2(). f2() starts running, so it blocks the event loop.
                        2. f2() calls triggeredFunc() directly. triggeredFunc() starts running, so it blocks f2().
                        3. triggeredFunc() prints "World".
                        4. triggeredFunc() returns. f2() can now proceed to the next line.
                        5. f2() prints "World".
                        6. f2() returns. The event loop can now proceed to the next task.
                        7. The event loop checks its queue. If there is nothing in the queue, the event loop waits for the next event.

                        Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                        tomyT 1 Reply Last reply
                        4
                        • JKSHJ JKSH

                          @tomy said in Qt apps basic functionality:

                          QTimer postpones the execution of the method inside it (requestNewFortune), until all next lines inside the function (void Client::readFortune()), are executed. And then at the end when there is no line to execute, QTimer calls its function. Right?

                          Almost right.

                          QTimer does not call requestNewFortune(). QTimer puts requestNewFortune() in the event loop.

                          The event loop calls the requestNewFortune() after readFortune() finishes all its lines and returns.

                          @tomy said in Qt apps basic functionality:

                          This means requestNewFortune() will be executed some time later, when all other previous event in the QEventLoop have been executed.

                          This is on the contrary to the code @JKSH offered above, because there, the function inside the QTimer is called when all other next lines are called.

                          @KroMignon's description matches the code that I wrote. It is not contrary.

                          The sequence is this:

                          1. The event loop calls f1(). f1() starts running, so it blocks the event loop.
                          2. The QTimer in f1() puts triggeredFunc() in the event loop queue.
                          3. f1() prints "Hello".
                          4. f1() returns. The event loop can now proceed to the next task.
                          5. The event loop checks its queue. It sees triggeredFunc() in the queue, so the event loop calls triggeredFunc(). triggeredFunc() starts running, so it blocks the event loop.
                          6. triggeredFunc() prints "World".
                          7. triggeredFunc() returns. The event loop can now proceed to the next task.
                          8. The event loop checks its queue. If there is nothing in the queue, the event loop waits for the next event.

                          With f2(), the sequence is this:

                          1. The event loop calls f2(). f2() starts running, so it blocks the event loop.
                          2. f2() calls triggeredFunc() directly. triggeredFunc() starts running, so it blocks f2().
                          3. triggeredFunc() prints "World".
                          4. triggeredFunc() returns. f2() can now proceed to the next line.
                          5. f2() prints "World".
                          6. f2() returns. The event loop can now proceed to the next task.
                          7. The event loop checks its queue. If there is nothing in the queue, the event loop waits for the next event.
                          tomyT Offline
                          tomyT Offline
                          tomy
                          wrote on last edited by
                          #22

                          @JKSH

                          This is a clear answer, explained step-by-step and omits nothing for ambiguity. Thanks.
                          I also must thank other members, who dedicated time to help me. thanks.
                          The thread is closed and the issue is solved. :)

                          ODБOïO JKSHJ 2 Replies Last reply
                          1
                          • tomyT tomy

                            @JKSH

                            This is a clear answer, explained step-by-step and omits nothing for ambiguity. Thanks.
                            I also must thank other members, who dedicated time to help me. thanks.
                            The thread is closed and the issue is solved. :)

                            ODБOïO Offline
                            ODБOïO Offline
                            ODБOï
                            wrote on last edited by
                            #23
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • tomyT tomy

                              @JKSH

                              This is a clear answer, explained step-by-step and omits nothing for ambiguity. Thanks.
                              I also must thank other members, who dedicated time to help me. thanks.
                              The thread is closed and the issue is solved. :)

                              JKSHJ Offline
                              JKSHJ Offline
                              JKSH
                              Moderators
                              wrote on last edited by
                              #24

                              @tomy You're most welcome. Happy coding!

                              Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                              1 Reply Last reply
                              0

                              • Login

                              • Login or register to search.
                              • First post
                                Last post
                              0
                              • Categories
                              • Recent
                              • Tags
                              • Popular
                              • Users
                              • Groups
                              • Search
                              • Get Qt Extensions
                              • Unsolved