Solved Signal not emitted or not received
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I tried it. The QML component initialized immediately, but there was no change in the behavior.
I was reading this article:
debugging-signals-and-slots-in-qt
and tried this line:
connect(this, SIGNAL(&analogInputsValue()), qApp, SLOT(aboutQt));
I assume this is supposed to pop up the Qt About box when the signal triggers, but I get a console message:
"qObject::connect: no such signal pMessageProcessor::&analogInputsValue()
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Hi @JKSH,
I removed the '&' and got the same result - "no such signal".
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@mscottm said in Signal not emitted or not received:
I removed the '&' and got the same result - "no such signal".
Looking at your
mainWindow.h
, you don't have aanalogInputsValue()
signal. Instead, you have aanalogInputsValue(QString, qint16, qint16, qint16, qint16)
signal.So, your connection code should be
connect(this, SIGNAL(analogInputsValue(QString, qint16, qint16, qint16, qint16)), qApp, SLOT(aboutQt()));
NOTE: Remember the
()
in the slot too! WriteSLOT(aboutQt())
, notSLOT(aboutQt)
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@jksh said in Signal not emitted or not received:
connect(this, SIGNAL(analogInputsValue(QString, qint16, qint16, qint16, qint16)), qApp, SLOT(aboutQt()));
OHHH! That did it, thanks!
So the signal is obviously firing - the 'About' message box popped up. Now I know where to focus my troubleshooting. I know that at least the IDE is recognizing the class contextProperty, as it 'colorizes' the target class name in the connect statement.
What else can I look at or try?
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Well, to ensure that the basics are working, try starting from the Embedding C++ Objects into QML with Context Properties example and then move things around until they are where you would like to have them in your application.
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@SGaist - on that page it says:
"If the QML item needs to receive signals from the context property, it can connect to them using the Connections type. For example, if ApplicationData has a signal named dataChanged(), this signal can be connected to using an onDataChanged handler within a Connections object:
Text { text: applicationData.getCurrentDateTime() Connections { target: applicationData onDataChanged: console.log("The application data changed!") } }
That is what I'm doing, and the only difference from my QML and their example is I have my Connections statement higher in the hierarchy, but I've tried it in multiple places.
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What I wanted you to check was that your QML + context properties are working correctly when following the same setup as the example provided in the documentation. Once that has been confirmed, we can then move these stuff in your main window class.
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The code you posted is very large; it will take us a lot of time to read through and identify your problem.
Please post a minimal example that demonstrates your problem.
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Hi @SGaist,
I think you put me on to something. When I created the project to test the code in the example you pointed to, I noticed in the 'boilerplate' code that was created, a QObject::connect statement that I don't have:
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated, &app, [url](QObject *obj, const QUrl &objUrl) { if (!obj && url == objUrl) QCoreApplication::exit(-1); }, Qt::QueuedConnection); engine.load(url);
Is this connecting the qml side to the cpp side? I didn't think about this as I was adapting an example. Do I need to add something like this?
edit - I also just noticed that there is a QQmlApplicationEngine created in the main.cpp, and I created another one in MainWindow.cpp - that has to be an issue...doesn't it?
@JKSH - I do apologize, I was trying to be thorough, but I understand the need for brevity when someone is trying to help and get to the heart of an issue.
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It can be useful to stop the application if there's a failure to create the object from the file you passed as parameter.
It is however not directly related to the issue you are having.
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Hi @SGaist ,
I created a small project and adapted the example you pointed to, and created a signal in c++ that would update a text in QML every few seconds using context properties and a Connections statement in QML:
QTimer* timer = new QTimer(this); timer->setInterval(3000); connect(timer, SIGNAL(timeout()), this, SLOT(sendOutSignal())); timer->start(); } void pMessageProcessor::sendOutSignal() { x+=1; number.setNum(x); emit mySignal(number); }
Text { id: myText text: {""} Connections { target: applicationData onMySignal: myText.text = myVariable } }
It works as expected.
Next I moved the code over to my application and connected one of my QML label texts to the signal and it works - the label updates with the timer and signal, however I still can't get my original signal to work.
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@mscottm said in Signal not emitted or not received:
Next I moved the code over to my application and connected one of my QML label texts to the signal and it works - the label updates with the timer and signal, however I still can't get my original signal to work.
Congratulations, that's good progress.
Compare the two applications and see what's different between the way your C++ and QML objects are set up. This will lead you to the solution. It might help if you start removing parts from your original application that are not related to the connection.
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Sorry to dig this up again, but I've been banging my head against this for more than two weeks now, and I can't figure this out. THIS SHOULD WORK!!
The only time I can get the QML to react to a c++ signal is when it is called by my test timer:
QTimer* timer = new QTimer(this); timer->setInterval(3000); connect(timer, SIGNAL(timeout()), this, SLOT(sendOutSignal())); timer->start(); } void pMessageProcessor::sendOutSignal() { x+=1; number.setNum(x); emit mySignal(number); qDebug() << "mySignal emitted" << number; }
and I see QML console.log messages that the signal was received, and labels that are tied to the data update accordingly
When I try ANY other way to get my signal to QML, it doesn't work. I've tried SO MANY other ways to send the signal that I've lost track of what I've done so far...NOTHING WORKS. Sorry, my frustration is leaking out.
// Working Signal void mySignal(const QString& myVariable);
// Non-Working Signal void srcAddressOut(const QString& sourceAddressOut);
// Working emit emit mySignal(number);
// Non-Working emit emit srcAddressOut(_srcAddress);
(but I've proven this signal IS emitting)
// Working QML receiver onMySignal: { console.log(myVariable); statusMessages2.text = myVariable; }
// Non-Working QML receiver onSrcAddressOut: { console.log(sourceAddressOut); statusMessages2.text = sourceAddressOut; }
what is different???
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@mscottm said in Signal not emitted or not received:
When I try ANY other way to get my signal to QML, it doesn't work. I've tried SO MANY other ways to send the signal that I've lost track of what I've done so far...NOTHING WORKS.
Can you post a compilable example of what you've tried? (Try to keep the code minimal) We can look through the code for you.
Anyway, here's a different technique that does work: https://doc.qt.io/qt-5/signalsandslots-syntaxes.html#connecting-c-objects-to-qml-objects (It makes the connection on the C++ side rather than the QML side)
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@JKSH - regarding posting my code - I think I can pare down the code I've added to the example, but I don't think I could figure out what to cut from the example code, and maybe how I integrated it is part of the issue...? Would it be okay to just post the pared down part that I added to the example code?
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@mscottm said in Signal not emitted or not received:
I think I can pare down the code I've added to the example, but I don't think I could figure out what to cut from the example code, and maybe how I integrated it is part of the issue...? Would it be okay to just post the pared down part that I added to the example code?
Sure, go ahead.
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Okay - I wasted another week and a half trying to solve this myself with no result :(
Not sure how to pass along my minimized code - is there a way to attach a zip? Even though it's shortened, it seems like a lot to paste here.
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@MScottM
Hi
The upload here is not so cooperative with zip files.
So you have to use some upload service (google drive, pcloud or similar)
that can give an URL to paste here.
https://wetransfer.com/ can also do it with no install
if you swich to "send as link" mode.
using the the round [...] button. -
@MScottM said in Signal not emitted or not received:
Not sure how to pass along my minimized code - is there a way to attach a zip?
Like @mrjj said, upload your zip file to an external file host and post the link here.
Okay - I wasted another week and a half trying to solve this myself with no result :(
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Even though it's shortened, it seems like a lot to paste here.Thank you for making the effort. Upload the zip file containing your whole project (so that I can just click "build" and run it -- it doesn't matter if I need a CAN bus device); I'm happy to look through your work.