Unsolved QGraphicsScene is not working on player widget?
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I'll try explain the problem as much as i can.
First of all, i have a QGraphicsScene item with animated:
timeline = new QTimeLine; timeline->setDuration (3000); timeline->setCurveShape (QTimeLine::CosineCurve); QObject::connect (timeline, SIGNAL(finished()), timeline, SLOT(deleteLater())); scene = new QGraphicsScene(ui->playerWidget); ui->graphicsView->setScene(scene); ui->graphicsView->setStyleSheet("background-color: transparent; border: none;"); ui->graphicsView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); ui->graphicsView->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff ); scene->setSceneRect (-60, -60, 150, 150); setupRot (timeline, scene->addEllipse (rect (50), QPen (QBrush (QColor (0, 153, 255)), 4, Qt::DotLine))); scene->addEllipse (rect (45), QPen (QBrush (QColor ("grey")), 4)); timeline->setLoopCount (0); timeline->start();
this plays a circular shape with infinite loop. I want to show this on player widget, the player widget is:
// I dragged and dropped a widget in UI named "playerWidget" player = new QMediaPlayer(this); videoWidget = new QVideoWidget(ui->playerWidget);
The problem is (or my blindness), this graphic scene is working on a dragged and dropped widget but not working on playerWidget, i don't know why.
By the way, playerWidget is playing an RTSP stream.
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This post is deleted! -
up ↑ what's may cause the problem...
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Hi
Im not sure what issue really is.
However, if you mean when you drag a widget
to the playing video and widget is no longer shown, its mostly due
to the video being an overlay so it will always be in front. -
@mrjj exactly this is, so this graphicsScene layer is behind the player. So is there anyway to show graphicsScene widget in front of the playerWidget?
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@R_Irudezu
On windows, i think no. At least i had no success.
However, it seems you can subclass and add a paintEvent to draw what you want.
https://forum.qt.io/topic/1024/paint-over-qvideowidget/9 -
@mrjj If possible, can you show me a simple example with referencing to my first message above.
By the way. is it possible to set a new transparent widget or label over playerWidget then draw on it. I tried but didn't get success.