Solved mac deployment problem of 3d project
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Hi all, I found a problem when I deploy my project which load and display a 3d obj. The program works fine in Qt Creator Run, but when I use macdeployqt on the bundle and run the bundle, the obj doesn't display.
My project is in Here
BTW, in Windows, the windeployqt has same problem but when I copy Qt53DAnimation.dll into the executable path, it works fine.
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Closed since it is duplicated.