Resolution Differences
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I am using Qt 5.2.1 to develop an app for nexus 10. My desktop display's resolution is only 1920 x 1080 and the nexus 10 is 2560 x 1600. While everything still appears centered/aligned/etc as expected on the tablet, the data itself is very tiny. For example, I use a SplitView but to grab the handle to drag, is so tiny it's almost impossible to grab. I've tried to double the scale value the different components but it doesn't quite come out as expected. Are there any suggestions on the best way to handle this?
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It's seems that there is a mismatch from the tablet physical dimensions that Qt suppose and the real ones.
In fact, on the basis of the physical dimension and the pixel dimension, the Qt will calculate the correct dimension for the visual items.
Try to check out if the QScreen information reports exactly the real dimensions of the nexus 10. If not, file a bug.