QTcpSocket problem
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Hello guys...
I have to mention that I'm new to Qt. Now I am trying to develop an interface for a Chess Game Client. The problem is the following...I have a login dialog, that gets input from the user, the address, and the port. With that information, I created a QTcpSocket, which was used to connect to the host. But, my problem is that, I have a main window that need that socket in order to communicate with the server. How can I do this. Also, if someone can offer some advices in creating the Chess Game.
Thanks -
probably something like this:
declaration in your *.h file:
@
class YourChessDialog : public QDialog
{
...
private slots:
void connectToServer();
...
QTcpSocket tcpSocket;
...
};
@
definition in your *.cpp file:
@
void YourChessDialog::connectToServer()
{
tcpSocket.connectToHost("your_internet_address", your_port_number);
// ie: "chessserver.com", 2345
}
@
And don't forget to close your connection. -
Thanks, broadpeak, I will try what you gaved me.
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This is for login dialog, but for connecting the socket, to the other dialog? I mean, yea, this looks similar to what I have in the login dialog, but how to connect, the resulting socket, from this, to the second dialog? Thanks alot.