I built Qt5 64-bit with -platform win32-msvc2012 -opengl es2 -angle <path> on Windows 8.
Whenever I try to compile and run a Qt program, I get the following error:
@Failed to load platform plugin "windows".
Available platforms are:
If I build without ANGLE support, it works, but I need ANGLE to use OpenGL shaders.
It wasn't doing this before, but now it seems to happen no matter what. I've tried a number of qt5 repository pulls from different dates, different ANGLE repository pulls... even a fresh install of Windows and I still get the same error.
I traced a debug build, and it sees the platform plugin, but it seems that LoadLibrary is failing when trying to load it. Any ideas how to resolve this?